This will always be a game I love, and one of my all time favorites. I took a break from the game for a couple months back when they announced they were removing Xbox support, and came running right back immediately after they changed their mind. The results and any awards have been handled.” Second edit: I logged in to get the replay and a message popped up that said, “we’ve detected that the results of your last match was not correctly shown due to disconnect. I was so focused that I wasn’t paying attention to anything besides putting minions on the field and pushing at him About the max time length, this makes me wonder if it was a 30 minute game. I think I’d be pretty embarrassed sharing a replay with you experts, but I can try to see if it saved to my account. That match took convictionĮdit: Most of the comments are about the max time length and sharing a replay. I have no idea what just happened but I’m extremely disappointed. I finally, finally get the guy down to 4 health and my final wave is coming in to win when suddenly, a screen pops up and says “player failed to join the game in time, sending you back to the main menu”.ĭoes anyone know what this was? Is there a max time limit to a match and I ran out of time right at the very last few seconds of the match? Was it a bug or could the guy have done some cheat to not lose? Longest match I’ve ever been in by a long shot. We were so evenly matched it just kept going on and on. I had a (no joke) 20 minute match with someone just now. Cool burst, can cap, AoE burst Illusory Dragon Whelp - Absolutely pitiful card, can't cap bridges, does meaningless damage, can't tank a ground hit, only rarely used for the three-whelp death burst Lone Scout - Needs to be played around, but can cost -1 mana and offers long range DPS Nether Bats - Can't cap bridges, but decent damage and annoyance Dies easily late-game Illusory Cleaver - Actually not too bad, but needs to be used right. Perk 1, 2-mana minion, I'll cover these in a more generic approach over their use as bridge grabs or contests, a few of these really fall off and become useless in the late-gameīoomer - Good addition in damage, slow to cap bridges, hardly contests, reduction is wasted Crossbow Dudes - Weak but decent addition, slow to cap bridges but can be split Elite Swarmer - Very solid card, can contest most other 2-cost cards on bridges, remains useful as a tank Grenadier - Decent addition, a bit slow and squishy, shouldn't you already have one Haunting Hugger - Slow, doesn't cap bridges, but grants curse.
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